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3ds max 4 Ground Rules |
| 1st Edition (2001) |
| Todd Peterson |
| The first in our new Ground Rules series, this book paves the way to mastery of 3ds max Release 4 basics - that is, the "ground rules" - by inviting readers to work through thoughtfully crafted examples, exercises, and tutorials for this powerful design and animation tool.A refreshing alternative to command-driven books, 3ds max 4 Ground Rules puts novices on the fast-track to new skills as it guides them to an understanding of the fundamental principles underlying 3ds max Release 4 use. Fast-paced coverage spans the entire spectrum, from exploration of the user interface through Character Animation and Special FX. In addition, unique features, such as AVI files and full-color inserts, result in an extraordinarily interactive experience that goes beyond that offered by other introductory books.
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| BOOK W/CD ROM (MULTIMED/AUDIO) |
672 Pages, Softcover Adhesive |
Item #: Price: |
0766837831 $69.95 |
Thomson Learning | |
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