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Body Language : Advanced 3D Character Rigging +CD |
| Kelly L. Murdock (Tulip Multimedia, Spanish Fork, Utah) |
| Believable CG characters start with a well-designed rig. Noodle-like arms may work for a doll like Woody in Toy Story, but they can wreak havoc on a gun-toting warrior in a game setting. Body Language: Advanced 3D Character Rigging provides professional and aspiring riggers with the subtleties they need to take their rigs to the next level in a no-nonsense, four-color guide. Readers will be taken through the rigging of a body, including face structures and ancillary controls, focusing directly on the intricacies of setting up a rig for believable character motion. Each chapter covers specific body parts including the spine, neck and head, shoulder, arm and leg limbs, foot, eyes and jaw. There will also be coverage of advanced rigging concepts such as scripted rigs. The CD features all the tutorial files necessary to complete the book’s exercises and a trial version of the 3ds Max and Maya software.
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| Paperback/CD |
Pages, 8 x 10 in. |
Item #: Price: |
0470173874 $49.99 |
John Wiley & Sons, Inc. | |
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