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LAN Party: Hosting the Ultimate Frag Fest |
| William Steinmetz |
| You hear it on the chat windows at Unreal Tournament servers, hear it discussed while you're blowing away Nazis in Castle Wolfenstein: Somebody had a LAN party. Somewhere, somebody hooked up twenty computers up together into one lag-less Mecca of gaming, and everybody spent the weekend cheerfully blasting each other to bits. But everyone who says that knows one thing: They could never do it themselves. After all, its one thing to be able to install and set up gaming software, but for most, understanding IPs, LAN topologies, power requirements, networking protocols, and heterogeneous networks is a completely different matter.
Yet even for those who know how to set up a network, there are hundreds of other intimidating problems that go beyond the merely technical issues: How do you hook up fifteen computers without blowing a fuse? Where do you find the space for all the PCs? How do you deal with cheaters, can you get sponsorship to help defray the costs, what's the best way of promoting your LAN Party, and what are the basic guidelines and rules that every good LAN party should have? LAN Party answers these and many other questions, and guides readers through all of steps necessary for throwing a great LAN party. Regardless of if its just a few friends, the whole neighborhood, or a large event, everything you need is right here. Topics covered include: *Choosing multi-player games *Picking a party site *Party check-in procedures *Building the network – regardless of size *Configuring your computer for game play *Dealing with power issues *Getting sponsorship and staffing for large events
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| Paperback/WebSite Associated w/Book |
Pages, 7-3/8 x 9-1/4 in. |
Item #: Price: |
0764558951 $24.99 |
John Wiley & Sons, Inc. | |
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