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Palm OS Game Programming |
| 1st Edition (2002) |
| Nicholas Pleis |
The PDA market continues to boom with Palm holding approximately 70% of the market share worldwide. These PDAs are used not only for practical purposes, but also as a means of entertainment. They have tremendous potential as game machines, but only if someone takes the time to really understand the operating system that they run on. This book provides the details and techniques any programmer needs to produce great content for these machines. It provides a solid introduction to commonly used game programming techniques and creates a library of tools that programmers will find extremely useful. It covers a wide range of topics, all related to developing games for the Palm OS and teaches the reader how to build an actual game using the Palm OS.
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| BOUND BOOK |
423 Pages, Paperback |
Item #: Price: |
1931841195 $49.99 |
Thomson Learning | |
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