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Game Play: Therapeutic Use of Childhood Games, 2nd Edition
Editor: Charles E. Schaefer (Crestwood, New York); Editor: Steven E. Reid (Massapequa Park, New York)
The long-awaited revision of the only book on game play available for mental health professionals Not only is play a pleasurable, naturally occurring behavior found in humans, it is also a driving force in our development. As opposed to the unstructured play often utilized in psychotherapy, game playing invokes more goal-directed behavior, carries the benefits of interpersonal interaction, and can perform a significant role in the adaptation to one’s environment.

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This landmark, updated edition of Game Play explores the advantages of using games in clinical- and school-based therapeutic interventions with children and adolescents. This unique book shows how playing games can promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety–while setting the stage for deeper therapeutic intervention in subsequent sessions.

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