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Dungeon Master® For Dummies®
Bill Slavicsek; Rich Baker; Foreword by: Jeff Grubb
Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: *Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator *Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own *Conjure up exciting combat encounters *Handle the three types of encounters: challenge, roleplaying, and combat *Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure *Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: *A sample dungeon for practice *Ten ready-to-use encounters and ten challenging traps *A list of simple adventure premises *Mapping tips, including common scales, symbols, and conventions, complete with tables

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Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: *Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more *Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher *Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector *Using miniatures, maps, and other game aids *Using 21st century technology, such as a Web site or blog, to enhance your game

 

Paperback
386 Pages, 7-3/8 x 9-1/4 in.
 
Item #:
Price:
0471783307
$21.99

John Wiley & Sons, Inc.

 
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